Swirl Shading Artifacts

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3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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Swirl Shading Artifacts

Postby Chris_RSI » Wed Feb 20, 2019 4:45 pm

Chris_RSI Wed Feb 20, 2019 4:45 pm
Can someone explain this phenomena?

It's a simple scene setup, consisting of a basic edit poly model, a default white glossy shader, with the environment color set to white.

problem.jpg
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Re: Swirl Shading Artifacts

Postby HHbomb » Wed Feb 20, 2019 4:48 pm

HHbomb Wed Feb 20, 2019 4:48 pm
- wrong scale ?
- bad ray epsilon ?
- doubled geometry ?
YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |
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Re: Swirl Shading Artifacts

Postby Chris_RSI » Wed Feb 20, 2019 4:50 pm

Chris_RSI Wed Feb 20, 2019 4:50 pm
Thank you, Ray Epsilon fixed the issue!
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