How to render particles colors

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How to render particles colors

Postby muneers » Mon Feb 18, 2019 7:07 pm

muneers Mon Feb 18, 2019 7:07 pm
Hi everyone,


I'm trying to render particles with changing colors with octane, but I was not able to figure out how to make it. Anyone can help please

Max file is attached

particle colors 01.PNG
Attachments
Map_byVelocity.rar
(54.79 KiB) Downloaded 144 times
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Re: How to render particles colors

Postby paride4331 » Tue Feb 19, 2019 11:08 am

paride4331 Tue Feb 19, 2019 11:08 am
Hi muneers,
Regards
Paride
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01.jpg
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Re: How to render particles colors

Postby muneers » Tue Feb 19, 2019 3:51 pm

muneers Tue Feb 19, 2019 3:51 pm
Hi Paride,

Thank your for your reply.

I know how to make random colors, but my question is how to make the particles changing their colors like in the attached example?
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Re: How to render particles colors

Postby HHbomb » Tue Feb 19, 2019 5:40 pm

HHbomb Tue Feb 19, 2019 5:40 pm
color is a problem, but it seems that geometry isn't correct in octane render viewport !!!!
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Re: How to render particles colors

Postby paride4331 » Wed Feb 20, 2019 11:23 am

paride4331 Wed Feb 20, 2019 11:23 am
HI muneers,
I'm checking some issues with it, I'm preparing a report for developers.
Meanwhile, export your sim to .abc and import it; apply gradient material with sine wave texture, spherical projection and world space.
I'm not sure it works properly, it is to be verified.
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