Hi.
Is there someway to control the filtering of textures in Octane.
I have a mask texture exported from Substance painter.
First i thought i had exported it wrong from Substance.
But i have dobbelt checked it in photoshop and tested it with other engines like MR and Vray and i get no seams there.
In the other engines i have the ability to go in to the bitmap and click the Filtering to None
Octane have no such thing as far as i can see.