Octane V4 now is officially out and all features are "Locked up"
Can you now create comprehensive tutorial on how to use light linking feature and what is Object Helper?
I have a test scene with two lights and two spheres
The spheres are chrome and I want to have one sphere with reflections of both light emitters and second sphere to have reflection only from one emitter
I've setup light ID's numbers in OctaneProperties but this has no effect on the scene at all
I can only globally turn on and off specific light ID's in the Kernel Tab
Win 10 64 | GeForce GTX1080ti+GeForce GTX1070 | i7 5820k | 64GB RAM