GPU Failure

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GPU Failure

Postby DartFrog » Mon Oct 08, 2018 2:45 pm

DartFrog Mon Oct 08, 2018 2:45 pm
So at the risk of listing a bug that everybody is familiar with, I feel like I should at least put this out there in case it helps with debugging.

I have two 980TIs,
Win 10, latest Geforce, latest Cuda.

With heavier scenes, and even with CPU checked sometimes, I still get an occasional GPU Failure that I can't recover from. Closing photoshop and anything else won't fix the problem. I'd have to restart 3dsmax and THEN it works. Isn't there a way to 'fix' or 'reset' the GPUs without having to restart 3dsmax?
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Re: GPU Failure

Postby paride4331 » Mon Oct 08, 2018 3:00 pm

paride4331 Mon Oct 08, 2018 3:00 pm
Hi dartfrog,
try to reduce Parallel sample
try to check "clear node cache when render" in Octane global setting > Trouble shooting.
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Re: GPU Failure

Postby DartFrog » Wed Oct 10, 2018 2:34 am

DartFrog Wed Oct 10, 2018 2:34 am
After a few days of testing, this has not fixed the issue.
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Re: GPU Failure

Postby paride4331 » Wed Oct 10, 2018 6:18 am

paride4331 Wed Oct 10, 2018 6:18 am
Hi DartFrog,
is this issue using Octane 3.08.x and cpu memory option?
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Re: GPU Failure

Postby DartFrog » Wed Oct 10, 2018 6:54 pm

DartFrog Wed Oct 10, 2018 6:54 pm
4.00 RC4 - 6.07
Cuda v9.2
Geforce 416.16

i JUST upgraded to that Geforce driver and so far it's been behaving. I'll keep this current setup for a few days and see if I still get the same issue. I keep jumping around to different projects so when I'm in a scene that gives me trouble, I'll know for sure if it's an issue still.

Thanks for the prompt feedback.
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Re: GPU Failure

Postby DartFrog » Mon Oct 15, 2018 1:48 pm

DartFrog Mon Oct 15, 2018 1:48 pm
Yes - this is still an issue.
1- It'll render fine
2 - Change something small like saturation level in a material
3 - GPU Failure
4 - Can't render any more without failure
5 - Restart max

If I close the render window, make my change, and re-launch, it renders.
This isn't with all scenes, just a handful.
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Re: GPU Failure

Postby paride4331 » Mon Oct 15, 2018 2:17 pm

paride4331 Mon Oct 15, 2018 2:17 pm
Hi DartFrog,
using BRDF > GGX?
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Re: GPU Failure

Postby DartFrog » Mon Oct 15, 2018 2:32 pm

DartFrog Mon Oct 15, 2018 2:32 pm
I think -some- materials use GGX, but I'm not sure. Are you saying I should try with no GGX settings to test it out?
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Re: GPU Failure

Postby paride4331 » Tue Oct 16, 2018 6:16 am

paride4331 Tue Oct 16, 2018 6:16 am
Hi Dartfrog,
We had GPU faillure in RC2 SDK switching to GGX and slidering.
Is this your case too?
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