Displacement issue with Movable proxy

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Displacement issue with Movable proxy

Postby jim99 » Tue Sep 11, 2018 11:25 am

jim99 Tue Sep 11, 2018 11:25 am
Hi guys,

I am on OC 4.00 RC2-6.06 3dsmax 2016 version , I got this problem my displacement only renders when I tick off Movable proxy on mesh ?
When I turn on Movable proxy displacement is gone ? could someone help out on this issue thx
We need it for testing animation.

m1.JPG

m2.JPG



Jimmy
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Re: Displacement issue with Movable proxy

Postby paride4331 » Tue Sep 11, 2018 12:51 pm

paride4331 Tue Sep 11, 2018 12:51 pm
Hi Jim99,
I tested your issue using 3dsMax 2016 and OC 4.00 RC2-6.06, but everything works fine.
Could you share in pm your file so I can test it, I'd like to undestand what happen to you.
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Re: Displacement issue with Movable proxy

Postby paride4331 » Thu Sep 13, 2018 9:40 am

paride4331 Thu Sep 13, 2018 9:40 am
Hi Jim99,
I tested your issue, it does not happen with all the geometries.
I tried to merge the dragon in a new scene but the issue is still there.
i don't understand why that so I sent your scene to developers.
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Re: Displacement issue with Movable proxy

Postby jim99 » Mon Sep 17, 2018 6:04 am

jim99 Mon Sep 17, 2018 6:04 am
Hi paride4331,

Thanks for testing this, we spend sometime testing it found the issue is to do with world scale, very weird issue... we manage to fix it by re-exporting mesh from zbrush..

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Re: Displacement issue with Movable proxy

Postby paride4331 » Wed Sep 19, 2018 7:26 am

paride4331 Wed Sep 19, 2018 7:26 am
Hi Jim99,
A workaround waiting for a fix is to use Reset XForm on the mesh.
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Re: Displacement issue with Movable proxy

Postby jim99 » Tue Sep 25, 2018 1:03 am

jim99 Tue Sep 25, 2018 1:03 am
ohh thanks we will try it out
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