Have just purchased a bunch of Xfrog plants but struggling to use them as the Octane material converter doesn't do anything.
The material is typically just a multi/sub-object material with standard materials with bitmaps plugged into the diffuse and bump slots.
Should Octane be able to convert these?
Tried convert all, convert slot materials and convert scene materials. Get nothing.
Using 3.08 5.03
Win 10
Max 14
Edit
Think part of the problem may be that the Xfrog plants have an RGB tint map.
However, if I bypass this so it's not part of the material the results are not great.
It now uses the RGB map for diffuse and also opacity. Should Octane use the alpha channel from the tif? It appears to be using the colour.