Hiya
Is there a way to stop the random colour texture from generating new colours?
I have instanced cars in a car park but as I hide/unhide the cars for animating I discover they've changed colour when I unhide them. They aren't animated, it's just the camera moving through the scene.
The material is a random colour texture put into input on a gradient texture put into the diffuse slot of the material.
Surely the only reason they should change is if I change the random seed value?
This pretty much makes random colour texture un-usable