Hi,
i try to render a fluid-animation with 3ds Max 2018.4. In the viewport everything looks good (Display Type: point), but when i try to render a frame with octane, it looks very blobby (see my attached image).
And i can only render a bifrost cache mesh or a bifrost dynamic mesh. Plane, point, sphere etc. just works in the viewport, but if i check "plane" in the the render settings, there is no fluid in the final rendering.
Are there any good mesh settings for the bifrost cache mesh, that i could use for (for example) water?
Thank you so much...