3ds 2018 Interactive workflow

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3ds 2018 Interactive workflow

Postby Tufve » Fri Feb 02, 2018 10:02 pm

Tufve Fri Feb 02, 2018 10:02 pm
Hi!
As 3ds interactive is on the market we are looking for a alternative workflow transferring our Revit projects -> 3ds 2018 -> 3ds interactive VR studio.
We are currently switching Revit material to Octane in 3ds and use it as the main render setup.
Currently 3ds interactive translate Vray material on-the-fly, but is not supporting Octane.

Is there any known workflow to not having to convert our Octane material to Vray and tranfer to 3ds interactive.
Current workflow is Revit-3ds-ue (datasmith transfer)-rework material to VR scenes.

Anyone with experience about this is most welcome to give feedback on the above.

Best regards
Per
Radical3D
Regards Tufve

|Win7|3DS|OCTANE 3DS Plugin|Architecture wannabe|REVIT|GTX690|GTX660|RAM12GB
Tufve
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Re: 3ds 2018 Interactive workflow

Postby Tufve » Mon Feb 05, 2018 4:15 pm

Tufve Mon Feb 05, 2018 4:15 pm
Okay so Autodesk has decided to discontinue 3ds Stingray (Interactive) so please disregard the above question.

Thanks!
Regards Tufve

|Win7|3DS|OCTANE 3DS Plugin|Architecture wannabe|REVIT|GTX690|GTX660|RAM12GB
Tufve
Licensed Customer
Licensed Customer
 
Posts: 16
Joined: Thu Aug 01, 2013 9:07 am

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