Hi.
I'm facing a strange issue :
- My original Object (Poly) as 3529 faces.
after exporting this poly from 3DS Max 2017 as an Octane proxy,
- The Octane proxy loader for this object is made of 7392 faces... (a little more than the double of the original)
I'm trying to optimize 2 million faces scene, so .... whats wrong here ?
Regards.
Carlos Matias