Good morning
Is there a way to render forest objects (with the limit visibility to camera) without setting the "update geometry" in the renderer?
When i set the forest to limit visibility (to save some memory and rendering time) and the camera moves, exposing the area with the limitation...
Is there a way to do that without marking the "update geometry" option?
Updating the hole scene always, doubles the time of rendering... and its killing me...
Please some help would be very appreciated
Best regards
Fábio