Texture Emission + Gaussian + Volume medium

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Texture Emission + Gaussian + Volume medium

Postby Omegauser9 » Wed Oct 18, 2017 4:18 am

Omegauser9 Wed Oct 18, 2017 4:18 am
Hey all, image attached, just FYI. So i've been learning that Gaussian spectrum is significantly better at getting a more balanced look from a volume when dealing with a texture emission, I can't seem to get it to work, I only get a dull grey light.
How can I solve this?
https://imgur.com/a/lUW7q
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Re: Texture Emission + Gaussian + Volume medium

Postby paride4331 » Wed Oct 18, 2017 7:45 am

paride4331 Wed Oct 18, 2017 7:45 am
Hi Omegauser9,
my advice is to use Gradient Volume Ramp with Volumes, Gaussian spectrum node does not work properly with volumes.
Regards
Paride
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