3.06.4 Max plugin/3.06.2 standalone and distributed zero GPU

Forums: 3.06.4 Max plugin/3.06.2 standalone and distributed zero GPU
3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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3.06.4 Max plugin/3.06.2 standalone and distributed zero GPU

Postby Teknick » Mon Aug 14, 2017 8:25 am

Teknick Mon Aug 14, 2017 8:25 am
Hi,

Can anybody help with an issue we have? We updated our standalone and 3dsmax plugins to the latest versions and now the distributed rendering has stopped working - each node is listed as having zero GPUs.

OctaneRender_for_3ds_Max_3.06.4_-_4.39.exe
OctaneRender_3_06_2_win.exe

Is this because the version numbers of the max plugin ad the octane standalone are different? Everything was fine before when we were running version OctaneRender_3_05_3_win.exe and OctaneRender_for_3ds_Max_3.05.3_-_4.30.exe

Is there an Octane stanadalone version 3.06.4?

Any help appreciated.

Nick
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Re: 3.06.4 Max plugin/3.06.2 standalone and distributed zero GPU

Postby paride4331 » Mon Aug 14, 2017 8:44 am

paride4331 Mon Aug 14, 2017 8:44 am
Hi Tecnick,
Master and daemon need same SDK version (in this case 3.06.04)
Dowload OctaneRender™ Standalone 3.06.4 here:
https://render.otoy.com/forum/viewtopic.php?f=24&t=61815
The correct new version link will be updated asap.
Regards
Paride
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