Hey.
I was under the impression that when Max2017 got released and the MultiTile map got out there, octane was gonna support that, to ease the Multiple UV workflow?
Anyway, I cant seem to get it to work right.
So either i am doing it wrong, or it's not supported.
Tried Both
Custom and UDIM under "File Pattern Format" in the MultiTile map.
Cheers
-Mats
Windows 10
3Ds Max 2017
Octane Standalone 3.06.4
Octane 3Ds max Plugin 3.06.4 - 4.38
GTX 1080ti