How do I use Octane Lights correctly?
Posted:
Fri Jun 23, 2017 9:12 am
by Straticus77
In the 3DS Max plugin, creating a basic "Octane Light" never gives me consistent results. Either it's way too bright or does not emit light at all no matter what power setting I put. Is there a certain way I have to create these? And what setting do I need to put into the "Units Setup" options under the Customize menu?
Thanks!
Re: How do I use Octane Lights correctly?
Posted:
Fri Jun 23, 2017 9:41 am
by paride4331
Re: How do I use Octane Lights correctly?
Posted:
Fri Jun 23, 2017 4:55 pm
by Straticus77
Thank you for all the help you've given me the last few days! I'll go ahead and use mesh emitters then.
Re: How do I use Octane Lights correctly?
Posted:
Mon Jun 26, 2017 7:30 am
by paride4331
Hi Straticus77,
To reduce noise and speed up your renders using geometries as simple as possible.
Using a sphere, for example, make a sphere with 4 or 6 segments.
Regards
Paride