Baking with Octane tutorial

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Baking with Octane tutorial

Postby Rik » Fri May 19, 2017 11:14 am

Rik Fri May 19, 2017 11:14 am
Hi

Anyone know where the tutorial video is for the baking functionality of the max plugin of Octane?

I've looked but can't find anything...

Trying to improve the quality of my models when I export them to sketchfab and it looks like I'll need to master baking first.
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Re: Baking with Octane tutorial

Postby paride4331 » Fri May 19, 2017 12:23 pm

paride4331 Fri May 19, 2017 12:23 pm
Hi Rik,
You can find information you need in Octane 3dsMax Manual here:
https://docs.otoy.com/3DS_Max_Reference ... al/Texture Baking.htm?Highlight=baking
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Re: Baking with Octane tutorial

Postby Rik » Fri May 19, 2017 4:23 pm

Rik Fri May 19, 2017 4:23 pm
Thanks Paride but that wasn't an overly clear or helpful bit of the manual.

Middle image is the model in max, on the right is the map I got from the bake camera and on the left is what happens when I apply the texture to the material to the model.

If it's a simple procedure could Otoy please do a vid showing what to do.
Bake test.jpg
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Re: Baking with Octane tutorial

Postby stir » Sat May 20, 2017 10:25 am

stir Sat May 20, 2017 10:25 am
I havent done much baking.
But it looks like the objects are overlapping in uv space?

Have you unwrapped all the models/objects and made sure they dont overlapp?

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Re: Baking with Octane tutorial

Postby mark0spasic » Sat May 20, 2017 11:09 am

mark0spasic Sat May 20, 2017 11:09 am
Maybe this video will help
thanks goes to Elvissuperstar007 . :)

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Re: Baking with Octane tutorial

Postby paride4331 » Mon May 22, 2017 6:56 am

paride4331 Mon May 22, 2017 6:56 am
Hi Rik,
The baking process needs some steps.
Elvissuperstar007's video can be of help.
When you bake your scene or objects, you have to consider the unwrup process too.
https://www.youtube.com/watch?v=EEtPGUovpK0&t=558s
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