volumetric ramp Phoenix FD 3.0

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3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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volumetric ramp Phoenix FD 3.0

Postby Elvissuperstar007 » Sat May 13, 2017 11:52 am

Elvissuperstar007 Sat May 13, 2017 11:52 am
I hope you know it yourself, but without these functions the plug-in support is useless
https://vimeo.com/217288677
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Re: volumetric ramp Phoenix FD 3.0

Postby andrey.krivulya » Sat May 13, 2017 4:25 pm

andrey.krivulya Sat May 13, 2017 4:25 pm
+ 1. =) We need this function =)
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Re: volumetric ramp Phoenix FD 3.0

Postby paride4331 » Mon May 15, 2017 12:56 pm

paride4331 Mon May 15, 2017 12:56 pm
Hi guys,
We need a gradient map node as in SA.
https://docs.otoy.com/Octane_Render_Standalone_Manual_HTML5/ORStandaloneManual.htm#Standalone/Gradient%20Texture.htm?Highlight=gradient
Developers have this in the roadmap.
Regards
Paride
Last edited by paride4331 on Tue May 16, 2017 8:10 am, edited 2 times in total.
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Re: volumetric ramp Phoenix FD 3.0

Postby Elvissuperstar007 » Mon May 15, 2017 2:03 pm

Elvissuperstar007 Mon May 15, 2017 2:03 pm
Thank you
But how do I apply the material to water particles? I already broke my head
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Re: volumetric ramp Phoenix FD 3.0

Postby paride4331 » Mon May 15, 2017 3:52 pm

paride4331 Mon May 15, 2017 3:52 pm
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