Hey,
I've got a question concerning Environment Texture with Ambient Occlusion:
I am trying to render an image with sunlight, environment texture and Ambient Occlusion, I am getting black ceilings in interior rooms (picture 1).
When removing the environment texture in AO or switching to Diffuse/PMC/PT, the ceiling is lit correctly with (picture 2: AO).
How can I solve this? Is it a bug or am I missing sth?
Thx in advance for your help