Hello Everyone,
This is a follow up to one of my previous posts regarding some issues converting an evermotion model pack into octane: viewtopic.php?f=27&t=56222&p=288408&hilit=evermotion#p288408
After a series of emails with evermotion the best solution seemed to be individually converting the composite material into mix which octane does not do automatically. For the volume of models this was going to be somewhat time consuming so I put it on the back-burner. Out of curiosity I decided to try the fstorm conversion tool in the free alpha version and to my surprise it worked without a hitch in one click. As we have some new developers working on the Max plugin I was hoping this issue may be addressed relatively soon in a new update. Images attached below which show Vray CPU, Vray-RT, Fstorm & the final image is octane. Thank you and if there is a way of converting composite textures easily to octane I am up for suggestions. Currently using the most up-to-date stable release of octane & max plugin.