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PASS render

PostPosted: Thu Dec 15, 2016 6:44 am
by Goldisart
hi very easy to work with layer reflection but here's the question ... I do not have one pass for realism Light pass I have generated the flare and if I can control them on the object in the reflection I can no longer do.... Your thoughts.... Using ONLY LAYER REFLECTIONS !!!!

Re: PASS render

PostPosted: Thu Dec 15, 2016 7:09 am
by Goldisart
I asked the question only by the fact that you can turn off and recalculate the second time the animation ... and get what I want using again Light pass //// but I want to make everything in 1 render

...............
using this method, I have twice rendered the animation ... that would take control of the light in the reflection

Re: PASS render

PostPosted: Thu Dec 15, 2016 9:25 am
by Goldisart
I have to do 2 render ... you can invert enable also passes to 1 pass ?

Re: PASS render

PostPosted: Thu Dec 15, 2016 9:42 am
by Goldisart
to revise and make more flexible and convenient in work which allows all the layers to render 1 render

Re: PASS render

PostPosted: Thu Dec 15, 2016 9:54 am
by Goldisart
+ as an option to make a quick

Re: PASS render

PostPosted: Thu Dec 15, 2016 1:47 pm
by paride4331
Hi Goldis,
All outcome are dependent on the scene, lights, materials, post effects.
post effect are not into reflections and reflections change from shader to shader.
The flare effect is not an reflection light effect but a distortion in video camera lenses.
Around selective zdepth, simply adjust the object ID
Regards
Paride

Re: PASS render

PostPosted: Thu Dec 15, 2016 1:59 pm
by Goldisart
I start from the environment in the first place I have metal for him in the first place is the light and the environment is the only way to make it so that we could remove the environment from the floor
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Re: PASS render

PostPosted: Thu Dec 15, 2016 2:06 pm
by Goldisart
I manage through the layer but I need to do two render layer invert layer

2 times more time to render
2 times more time to render
2 times more time to render

Re: PASS render

PostPosted: Thu Dec 15, 2016 2:08 pm
by Goldisart
I would be happy to work standard but you have no way to turn off environment with individual objects

...
YEAH I get AROUND physics ..... but our world is not perfect :) like me

Re: PASS render

PostPosted: Thu Dec 15, 2016 2:17 pm
by Goldisart
this feature I will not help

Yes, and this is exactly the case for this render I'm unsure that it is necessary for all but I would not like 2 times to do a render