coilbook wrote:We were trying to make pain washing effect. Where one paint color disappears and original object colors appear. We fixed it by applying each mix material to each material. I wish octane will support multi sub and mix one day
That would be nice feature to have, though it would be difficult (if not impossible) to implement a clean integration between multi-sub objects (a 3ds Max node) and mix materials (which only takes in other Octane material nodes). Maybe an investigation into viable workarounds would turn up something fruitful, but the time and effort needed for such an undertaking is currently infeasible. Apologies for the inconvenience.