Any HDRI 3dsmax setup tutorials for octane?

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Any HDRI 3dsmax setup tutorials for octane?

Postby jim99 » Wed Feb 03, 2016 11:56 pm

jim99 Wed Feb 03, 2016 11:56 pm
hi guys,

does anyone have a tutorial on HDRI setup in octane for 3dsmax ? I found bits and piece of information but I could find a complete tutorial

Thanks

J
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Re: Any HDRI 3dsmax setup tutorials for octane?

Postby kcpr-raffaEl » Sun Feb 07, 2016 1:00 am

kcpr-raffaEl Sun Feb 07, 2016 1:00 am
Here is one for OCTANE Standalone - the same way you can do this in 3ds Max:

http://www.peterguthrie.net/blog/2015/3 ... ane-render
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Re: Any HDRI 3dsmax setup tutorials for octane?

Postby jim99 » Wed Feb 10, 2016 5:59 am

jim99 Wed Feb 10, 2016 5:59 am
Thanks
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Re: Any HDRI 3dsmax setup tutorials for octane?

Postby blackyard » Thu Nov 09, 2017 7:18 am

blackyard Thu Nov 09, 2017 7:18 am
Ok.. after some trial and error.. I finally figured it out..

Rendering > background > environment map > select an environment map > find the OctaneRender rollout > select Texture Environment > Check Use Map

Now go to your Material Editor (make sure you convert all of your materials in render setup first) > Drag your Environment Map button ( from the Environment and Effects options ex: Map #1 (Texture Environment) ) and drop it over one of the default materials in your material editor panel

In the Material Editor > under Parameters > you will see texture right above power and a drop down menu with default color selected > Now click the drop down box and select Texture > Now you should be able to set a Map > Click on the "No Map" button > Your Material/Map browser will pop out, Select RGB Image > and under Parameters select a standard texture map (hdr file).

hope this helps.
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Re: Any HDRI 3dsmax setup tutorials for octane?

Postby paride4331 » Thu Nov 09, 2017 7:32 am

paride4331 Thu Nov 09, 2017 7:32 am
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