Gradient texture map

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Gradient texture map

Postby nildoe » Sat Aug 16, 2014 7:09 am

nildoe Sat Aug 16, 2014 7:09 am
Hi Can someone please please explain to me how the gradient exture works??

I want to use the map to transition from one color to another..and also from one diffuse material to another glossy material, for example on a plane object...i tried to put the gradient texture on the amount and all sorts of things i could think of but does not work!! :evil: :oops: :(

Nildo

using max14 and 2.05a
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Re: Gradient texture map

Postby Karba » Mon Aug 18, 2014 11:32 pm

Karba Mon Aug 18, 2014 11:32 pm
nildoe wrote:Hi Can someone please please explain to me how the gradient exture works??

I want to use the map to transition from one color to another..and also from one diffuse material to another glossy material, for example on a plane object...i tried to put the gradient texture on the amount and all sorts of things i could think of but does not work!! :evil: :oops: :(

Nildo

using max14 and 2.05a


I thing - gradient is not correct naming initially, it comes from standalone and there is nothing I can do.
It acts more like a map texture. You have to use gradient input to remap colors.
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Re: Gradient texture map

Postby nildoe » Tue Aug 19, 2014 4:13 am

nildoe Tue Aug 19, 2014 4:13 am
Well that's weird :(...

Anyway..if we wanna have a color or rgb map transition to another color or rgb map..than what would be the workflow?

Also when would we use use the current gradient texture then? I really dont understand it's use :(:(
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Re: Gradient texture map

Postby Karba » Tue Aug 19, 2014 4:56 am

Karba Tue Aug 19, 2014 4:56 am
nildoe wrote:Well that's weird :(...

Anyway..if we wanna have a color or rgb map transition to another color or rgb map..than what would be the workflow?

Also when would we use use the current gradient texture then? I really dont understand it's use :(:(


To be honest I almost don't use gradient texture. Mostly with random color texture to generate random colors I need.
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Re: Gradient texture map

Postby nildoe » Tue Aug 19, 2014 10:09 am

nildoe Tue Aug 19, 2014 10:09 am
I understand...but in my case I dont wanna use random texture... I want to transition gradually from one tone/texture to another...for example on hair from root to tip..or on leaves...etc.

Nildo
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Re: Gradient texture map

Postby Karba » Tue Aug 19, 2014 8:36 pm

Karba Tue Aug 19, 2014 8:36 pm
nildoe wrote:I understand...but in my case I dont wanna use random texture... I want to transition gradually from one tone/texture to another...for example on hair from root to tip..or on leaves...etc.

Nildo


Just make this gradient in Photoshop as regular texture.
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Re: Gradient texture map

Postby Rik » Wed Nov 09, 2016 10:34 am

Rik Wed Nov 09, 2016 10:34 am
Brilliant.
Has there been any progress on this groundbreaking request to have a gradient map?
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Re: Gradient texture map

Postby Omegauser9 » Sat Apr 21, 2018 10:19 am

Omegauser9 Sat Apr 21, 2018 10:19 am
I realized I'm unbelievably late, but I have the answer :O

Image


What I did was take a standard texture (or whatever you want) and apply a Greyscale to the diffuse, in the Greyscale I took the "Texture" option and applied the "Gradient ramp" to it, that gave me the ramp i wanted.


Now, make sure that if you have any deformation to your UV that you either unwrap them or just apply the UVW map to it, and that worked for me.
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Re: Gradient texture map

Postby nildoe » Sun Apr 22, 2018 8:41 am

nildoe Sun Apr 22, 2018 8:41 am
@Omegauser9

Can you explain that better? I did not understand...or perhaps share a sample with the setup you mentioned?
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