paride4331 wrote:Hi Carl S.,
Shadow catcher will get any shadow as it should be.
In order to get reflections you will use the render passes even using Render layer ID.
Regards
Paride
paride4331 wrote:Hi Carl S.
I'm not sure I understand your question.
I hope it helps.
Regards
Paride
paride4331 wrote:Hi Carl S.
you can use the light passes.
It should help you.
Regards
Paride
HHbomb wrote:Hi, Paride
It is something a lot people need for fast compositing.
I think one thing Otoy could do is to add "Affect alpha" option to all glossy materials.
Specular material can do, why not glossy ?
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