Shadow Banding and Strange Shadow Behavior

Forums: Shadow Banding and Strange Shadow Behavior
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Re: Shadow Banding and Strange Shadow Behavior

Postby brianzero » Wed Sep 22, 2021 12:12 pm

brianzero Wed Sep 22, 2021 12:12 pm
And, even in the most simple test project, Im getting banding. This same banding is not seen on the Octane VFB.

Max file attached. Open it, render it, save it, and see if the error persists? Could this be a GPU driver error on my end?

bad again.jpg


screenshot.jpg
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test teapot.zip
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brianzero
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Re: Shadow Banding and Strange Shadow Behavior

Postby paride4331 » Wed Sep 22, 2021 12:56 pm

paride4331 Wed Sep 22, 2021 12:56 pm
Hi brianzero,
try following my setting.
Regards
Paride
Attachments
test2.jpg
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Re: Shadow Banding and Strange Shadow Behavior

Postby brianzero » Wed Sep 22, 2021 1:48 pm

brianzero Wed Sep 22, 2021 1:48 pm
These setting seem to fix the problem, thanks Paride. My question is to the developers, why set the LDR as 'Default Active Viewport' when it creates problems like this? If I save any file when the LDR mode is enabled, the results have errors. Why not have HDR 'viewport mapping tone' set as a default?

It took countless hours to figure this out. I recommend strongly that the developers set HDR as the default value in the next release.
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Re: Shadow Banding and Strange Shadow Behavior

Postby paride4331 » Wed Sep 22, 2021 2:00 pm

paride4331 Wed Sep 22, 2021 2:00 pm
Hi brianzero,
I think there'll be no problem to add it in Octane preference Default Kernel setting.
Regards
Paride
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