I'm on 2020 1.5 / 10.20 for 3dsmax
I've been messing with the existing OSL shaders that come with max 2021. Some of the ones I want to work natively with Octane just error out. I'm trying to get a functioning Random Bitmap placer (like a decal placer that rotates and scales as it populates). I can get the 3dsmax one to work in the bitmap slot but its resolution is entirely dependent on the values you set in the RGB image since it's basically just baking it. Octane has a native OSL texture node but most things I've tried don't work with it. I commented out some code that was giving the error but I can't get RandomBitmap.osl to actually do anything I want once its open. Is there a decent library of OSL shaders out there for Octane?