ray epsilon and ALPHA

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ray epsilon and ALPHA

Postby pierres » Fri Jun 18, 2021 8:08 am

pierres Fri Jun 18, 2021 8:08 am
hello


On a work, I have polygon artifacts
I adjust the epsilon ray and it works pretty well

but suddenly the hair is a problem

Will there be a solution to this?
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ray epsilon 0,1
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ray epsilon 00
pierres
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Re: ray epsilon and ALPHA

Postby paride4331 » Fri Jun 18, 2021 12:33 pm

paride4331 Fri Jun 18, 2021 12:33 pm
Hi pierres,
please check that the unit of measure is correct.
Regards
Paride
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Re: ray epsilon and ALPHA

Postby pierres » Fri Jun 18, 2021 1:28 pm

pierres Fri Jun 18, 2021 1:28 pm
hello Parride

I always work in metric unit
meter / meter (in 3ds max)
everything is the right measure
But it seems to me that the character was made on a meter / millimeter basis
then scaled
could it come from that?
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