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Motion Blur Artifacts on XPScatter

PostPosted: Thu Feb 25, 2021 4:50 pm
by kartata
Hey guys,

I am using xpScatter with render instances to populate a moving mesh: a character skin.
However I get weird artifcats even though the character is barely moving / standing in T-pose.

I already tried everything out I could think of, but was not able to get rid of them when I want to keep the motion blur.

Can someone help?
Thanks in advance