Page 1 of 1

Texture from Substance Painter to Octane C4D

PostPosted: Wed Feb 15, 2017 4:37 pm
by vincevolcano
Hi guys,

here is my workflow

Model in C4D
https://drive.google.com/open?id=0B0gLZIbD8H5YT0F4WTFVSlg0N0k

Retop in 3D Coat
https://drive.google.com/open?id=0B0gLZIbD8H5YNmJfaXpiN1FRUDQ

Texture in Painter
https://drive.google.com/open?id=0B0gLZIbD8H5YdkswTGtfbTdiOGs

Export Texture from Painter
https://drive.google.com/open?id=0B0gLZIbD8H5YME1mVlk3ZVhKY3M

And when i want to apply the textures in octanec4d this is what i get
https://drive.google.com/open?id=0B0gLZIbD8H5YMTQ1a284cTIta2s

https://drive.google.com/open?id=0B0gLZIbD8H5YVmNXUnhXT21tNk0

Does anyone know what's going on ?

I tried all the projections, downloaded Substance PBR from the LiveDB...not working.

Thanks for your help.

Re: Texture from Substance Painter to Octane C4D

PostPosted: Wed Feb 15, 2017 5:26 pm
by vincevolcano

Re: Texture from Substance Painter to Octane C4D

PostPosted: Wed Feb 15, 2017 5:28 pm
by aoktar
are you comparing images and uv on mesh?

Re: Texture from Substance Painter to Octane C4D

PostPosted: Thu Feb 16, 2017 1:28 am
by vincevolcano
Yeah you're right. Nothing to do with octane. It's a UV problem.
Thanks ;)