how to hook up an emissive map from Substance to Octane?

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how to hook up an emissive map from Substance to Octane?

Postby graphx » Wed Aug 10, 2016 5:21 pm

graphx Wed Aug 10, 2016 5:21 pm
Hello,

I was wondering what is the best way to hook up an emissive map generated in Substance Painter to Octane?
I am using the substance PBR livedb material but there doesn't seem to be an input for emission maps.
I am also using Octane stand alone version.

any help would be greatly appreciated.
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Re: how to hook up an emissive map from Substance to Octane?

Postby extralush » Wed Aug 10, 2016 9:25 pm

extralush Wed Aug 10, 2016 9:25 pm
I don't have Substance so i can't provide an example but you can find the Emission channel under the Diffuse material type (not available with Glossy or Specular). You can then use a Texture Emission and from there add your texture.
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