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Bug?: Layer Shadows pass is not colored

PostPosted: Wed Mar 15, 2023 4:16 pm
by jaroslav
Blender Octane: Blender_Octane_Edition_2022.1_27.10_stable
Octane: OctaneServer_Prime_2022.1_27.10_stable

Issue:
Colored light sources or HDRIs will cause colored/tinted shadows:
Image
But the Layer Shadows pass is completely grayscale, which is a problem for compositing the ball into any footage:
Image
However with green transmission through the ball it does get tinted:
Image

Floor is a shadow catcher set to render layer 2, ball is a universal material with Fake Shadows turned on.
Is this a bug, feature not implemented, or am I doing something wrong?
Thanks in advance.