I just got Cinema 4D S24 and decided it's time to finally try Octane. Downloaded the demo from Otoy. It was working on a very simple scene for about 30 min but then it crashed. Now even on an empty scene, if I open the live viewer or even try to open octane dialog it crashes. Does anyone have any clues as to what can be done? I submitted a bug report to Otoy but no response yet. (RTX 3070 Laptop with latest Nvidia Studio Drivers, Win 10, 40gb ram, AMD Ryzen 5900. Thanks!
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ComputerInfo
{
OS_Type = WINDOWS 64 BIT
OS_Version = Windows 10, 64 Bit, Core (build 19043)
Number_of_processors = 16
Processor_Type = AuthenticAMD, stepping 0, model 0, instruction family 15
Processor_Name = AMD Ryzen 9 5900HS with Radeon Graphics
Processor_Speed = 3300 MHz
Processor_Features = FPU, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, MMX extensions, RDTSCP, CMPXCHG8B, CMOV, VME, DE, PSE, MSR, PAE, MCE, APIC, SysEnterSysExit, SysCallSysRet, MTRR, PGE, MCA, PAT, PSE36, FXSR
Graphics_card = Vendor: NVIDIA, renderer: NVIDIA GeForce RTX 3070 Laptop GPU, version: 12 (471.68)
Loaded_Plugins = cadexchangeconfig substanceconfig addons advanced_render alembic archigrass assetbrowser bitmapfilter bpexchange browser bugslife_client c4d_viewport_render c4dOctane-S24-demo ca ca2 cadexchange clothilde collada14 collada15 colorchoosergui compositing corona4d deltamush deployment dwg dwgobjects dynamics exchanges expressiontag fbx gltf goz hair i_skp interop io_obj metrics mkmodeler mocca model mograph motioncam motiontracker nbo nbp newman nodeeditor objects onlineupdater physx_hybrid projectassetinspector python relaxuv scenemanager sculpt sculptbrushes shader sketch sky sla spacemouse substance teamrender thinking_particles tool_system_hybrid tpoperators usd uvviewport volumes xpressocore xtensions
}
ApplicationInfo
{
CINEMA_4D_Version: 24.111
CINEMA_4D_BuildID: 24_0.CL348785.17397
CINEMA_4D_API: 24.111
Memory(Global): 1750122496
Memory(GlobalPeak): 1750126592
Memory(Total): 0
Memory(Current): 0
Memory(LowMemCnt): 0
DebugMode: Off
TargetCpuArchitecture: x86_64
}
Opened Scenes
{
Active Scene: 0x000001DB0C080CC0 "Untitled 1"
}
Exception
{
ExceptionNumber = 0xC0000005
ExceptionText = "ACCESS_VIOLATION"
Address = 0x00007FF9F7E67F6C
Thread = 0x0000000000002A80
Last_Error = 0x00000000