Why does "random color" not work the way it should?

Forums: Why does "random color" not work the way it should?
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Why does "random color" not work the way it should?

Postby nigromontanus » Tue Jun 29, 2021 7:34 am

nigromontanus Tue Jun 29, 2021 7:34 am
Hello. As you can see on the image, I tried to create a array with random colors. I did it exactly like the example in the manual. (It's one array and two independent objects.) But I does not work, instead I always get the same color. Why? I simply don't understand it and it slowly drives me mad.

Image

Here is the page from the manual.
https://docs.otoy.com/BlenderH/BlenderPluginManual.htm#Blender/RandomColorTexture.htm
nigromontanus
 
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Re: Why does "random color" not work the way it should?

Postby nigromontanus » Wed Jun 30, 2021 11:34 am

nigromontanus Wed Jun 30, 2021 11:34 am
It seems that the Image Tag didn't work. So here is the Link itself.

https://imgbb.com/Ltg81BK
nigromontanus
 
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Re: Why does "random color" not work the way it should?

Postby nigromontanus » Fri Jul 02, 2021 7:54 am

nigromontanus Fri Jul 02, 2021 7:54 am
As you guys are obviously totally excited and waiting for a update, here it is: I did a simple point scattering with Blenders geometry nodes, and here the "random rgb" node works perfectly. So what's the (or just my) problem with arrays and different independent objects?

https://ibb.co/gtbc78f
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