Hi!
I'm running Octane X on OS X 11.2. Trying to import from modo 15.
Geometry works. I found a workaround to get camera generals (camera exploder), but can't get materials right.
FBX does import some values but no image file ("File load error. Could not load "Users/........./imagefile.png:rgba").
I have tried export FBX as 2010 to 2018 format, no luck; ABC has nothing but a white, flat material; OBJ same, white base material.
Imported file on Blander and image maps do load.
Any clues?
Thanks in advance
Valerio