Pin Texture to an object that is deformed
Posted: Mon Apr 12, 2021 12:28 am
Hi All,
I am thinking of switching renderers from Redshift to Octane. Love the software so far however I cannot find an answer to one major kink in my workflow with Octane.
I use a lot of parametric objects and materials mixed with deformed objects in C4D and I can't figure out how to stick a texture like I would in Redshift or just natively in C4D.
I have looked everywhere for an example or solution to this problem with 0 luck. This one kink would stop me from using Octane so I would love to know how to fix it.
I typically like to use triplanar in redshift but it has an option to stick the texture before deformation. There is no equivalent in Octane?
I find it hard to believe that there is no fix for this so if anyone could shed some light it would be greatly appreciated.
I am thinking of switching renderers from Redshift to Octane. Love the software so far however I cannot find an answer to one major kink in my workflow with Octane.
I use a lot of parametric objects and materials mixed with deformed objects in C4D and I can't figure out how to stick a texture like I would in Redshift or just natively in C4D.
I have looked everywhere for an example or solution to this problem with 0 luck. This one kink would stop me from using Octane so I would love to know how to fix it.
I typically like to use triplanar in redshift but it has an option to stick the texture before deformation. There is no equivalent in Octane?
I find it hard to believe that there is no fix for this so if anyone could shed some light it would be greatly appreciated.