Hi there, i dont know if im the only one having this issue but its really starting to become a irritating process,
i have to many issues with the live vewport "redner failure" from trying to use octane scatters to even just adjusting settings in a octanne camera tag. my current work around for this is to build my scene in a eariler version of octane then texture everything for the scene in a newer version but this is become quite annoying to deal with when your trying to work and add assets to a working scene in progress on a daily basis
(I use alot of the new 2020 features so this is very inconvenient)
My build
CPU: Intel i7 - 8700k
RAM: 48gb ddr4 3000mhz
GPU: 2x Geforce Gtx 1070
3D Software: Maxon Cinema 4D R19