3ds max not obvious newbie questions

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3ds max not obvious newbie questions

Postby gonnerman » Tue Nov 19, 2019 4:24 pm

gonnerman Tue Nov 19, 2019 4:24 pm
Hello,
coming from redshift I can't find specific things.

1.multimap. If I have an object with different material IDs I always use a multimap to have one material with different textures on it to have some variation. Where is this functionality?
2.contrast in post process. There are many variables but no contrast?

I hope someone can help.
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Re: 3ds max not obvious newbie questions

Postby paride4331 » Wed Nov 20, 2019 3:11 pm

paride4331 Wed Nov 20, 2019 3:11 pm
Hello gonnerman,
There's not a multitexture folder node yet, but you could try to take a look here:
https://render.otoy.com/forum/viewtopic.php?f=51&t=63766
you could contrast your image working on gamma setting.
Regards
Paride
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Re: 3ds max not obvious newbie questions

Postby gonnerman » Wed Nov 20, 2019 4:04 pm

gonnerman Wed Nov 20, 2019 4:04 pm
Thanks for these tips I will try them out. :D
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