I was working on a project in C4D and octane were I'm composting a model onto some footage, I ran into an issue with shadow catcher materials. They would block out everything behind them even tho I just wanted them to add the shadow alpha to the scene.
I set up an example scene to illustrate this
the shadow catcher floor blocks out both the area light and the larger square.
How can I have the shadow suspended without affecting anything in the scene behind the catcher?
Any help is appreciated.