face_off wrote:Hi. It is just o some materials, or all? Is it possible you clicked on the material from a reference scene?
It's the demo version of the plugin btw.
All materials, I tried a sample scene, new scene and my own scenes too.
I can downgrade to the previous version and the materials show up again correctly.
face_off wrote:I had a good look at this, and couldn't see any correlation between the Revit Physical material and the Octane Universal PBR material - they seem like completely different things. So, sorry, I don't think the Revit Physical material can be converted to Octane (unless I was looking at the wrong thing). Perhaps you could post some screenshots of Revit PBR materials and the Universal material it would convert to?
Paul
Really? Maybe I'm wrong, but I will dig into it a bit more and post some information with examples and screenshots.
So far my understanding was that they basically split the principled shader into 5 separate shaders, documented here
http://help.autodesk.com/view/ARENDERING/ENU/?guid=GUID-C8B55D63-2167-48FE-BBC3-F6C3758EE3EEIn general, even if we cannot have a 100% conversion, it would help a lot to at least convert some information.