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Octane for Nuke issue

PostPosted: Mon Feb 05, 2018 3:42 pm
by RubberToe
Hi there,
Since the license I use is bought by the company I work for, I can't post in the licensed user section with my own account. So I'll post here instead.

I'm getting this error in Nuke:

"C:\Program Files\Common Files\NUKE\11.0\plugins\OctaneRender.bundle/OctaneRender.dll: The specified procedure could not be found."

I've got no clue how to fix it. Tried reinstalling the plugin but that didn't help. Running the standalone just fine as well as the Modo plugin.

Info about the system here:
Windows 10 Enterprise
GTX 1070, 8GB memory
Nvidia Driver 390.65
Octane Standalone version 3.07
Octane for Nuke file version 3.7.0.7 (checked the DLL)
Nuke 11.1v1, 64 bit, built Dec 7 2017

Re: Octane for Nuke issue

PostPosted: Wed Feb 07, 2018 12:28 am
by face_off
Hi. It looks like Foundry changed some API elements between Nuke11.0 and Nuke11.1 (https://support.foundry.com/hc/en-us/articles/207353210-Q100234-Plug-in-compatibility-between-different-versions-of-Nuke), so I will need to do a separate Nuke11.1 build. I will do this when doing the next release. In the meantime, pls use Nuke11.0v* if you wish to use the Octane plugin.

Paul

Re: Octane for Nuke issue

PostPosted: Wed Feb 07, 2018 2:45 pm
by RubberToe
Aha,
Thank you for the info, is there any ETA on the next release though?

Cheers,
Roberto

Re: Octane for Nuke issue

PostPosted: Thu Feb 08, 2018 1:07 am
by face_off
Thank you for the info, is there any ETA on the next release though?
I'm not sure - sorry. My best best is a few weeks.

Paul