Completely confused ...

Forums: Completely confused ...
A public forum for discussing and asking questions about the demo version of Octane Render.
Forum rules
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.

Completely confused ...

Postby JohnBee » Tue May 23, 2017 7:13 am

JohnBee Tue May 23, 2017 7:13 am
So I decided to try the stand along renderer with a CAD program by exporting obj but can't seem to make heads or tails of the interface and workflow
With that said, I watched a few video's and read through the online documentation to no avail.
The best I can do is render a square patch with what looks like a gear logo and some lines going across it - no orbiting, zooming etc.

Can anyone help with this?

My process is as follows;

1. move the mouse over the Graph Editor and right click. This will bring up the context menu with the node options list. Select geometry ->scene to import an alembic file, or geometry -> mesh to import an .obj file. (fig 4.4). Locate the exported file using the file dialog box.
2. When the scene is loaded, it will be represented by a new node in the Graph Editor. Clicking on this new node will start the scene rendering in the Render Viewport and will display all the materials associated with the scene in the Node Inspector.
JohnBee
 
Posts: 2
Joined: Tue May 23, 2017 7:08 am

Re: Completely confused ...

Postby JohnBee » Sat May 27, 2017 12:38 am

JohnBee Sat May 27, 2017 12:38 am
Can anyone help with this?
I'd really like to test out this rendering software but as it seems, does not appear to be working correctly.
JohnBee
 
Posts: 2
Joined: Tue May 23, 2017 7:08 am

Re: Completely confused ...

Postby bepeg4d » Sat May 27, 2017 2:04 pm

bepeg4d Sat May 27, 2017 2:04 pm
Hi JohnBee,
you are almost there :)
Firstly, take in mind that Octane works in meters, so if your obj has a different scale, select the geometry node, and in the node inspector click on the tool icon to open the mesh preferences, where you can set the right scale and much more.
Then, right click anywhere in node graph and create a Render Target node, and connect it with the geometry node previously imported.
Now play with the Render Target settings to personalize camera, environment, exposition, and so on.
To navigate the view, the common keyboard shortcuts are ALT+LMB, ALT+MMB, ALT+RMB, but you can personalize them in File/Preferences/Controls.
Here you can find the Standalone documentation, and here some Video tutorials.
Happy rendering,
ciao beppe
User avatar
bepeg4d
Octane Guru
Octane Guru
 
Posts: 9958
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy

Return to Demo Version Questions & Discussion


Who is online

Users browsing this forum: No registered users and 5 guests

Wed Apr 24, 2024 2:27 pm [ UTC ]
cron