by kavorka » Fri Sep 28, 2012 12:23 pm
kavorka
Fri Sep 28, 2012 12:23 pm
When you export to Octane, it doesn't care how many layers or objects you have, it merges everything. It only looks at the materials applied. So you need to apply a new material to each object that you want to be able to modify in Octane (each material will show up as an output in your object node). With the stand alone (and integrated max plugin) you can load multiple objects and instances and Octane will recognize them.
Also, select your object and click "N", this will bring up the properties panel on the right side of the view port, near the top it will tell you the size of your object, seems like you fixed the problem, but your object may have gotten scaled up/down somewhere in the export process.
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