No Motion blur while using Object Emitter?

Forums: No Motion blur while using Object Emitter?
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Re: No Motion blur while using Object Emitter?

Postby growingdot » Wed Mar 10, 2021 12:50 pm

growingdot Wed Mar 10, 2021 12:50 pm
hello, is there any news about using c4d emitter and octane motion blur ?
For me doesn't work yet ....

Thank you
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Re: No Motion blur while using Object Emitter?

Postby aoktar » Wed Mar 10, 2021 12:58 pm

aoktar Wed Mar 10, 2021 12:58 pm
growingdot wrote:hello, is there any news about using c4d emitter and octane motion blur ?
For me doesn't work yet ....

Thank you

There will not be any news, it's not possible to do
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Re: No Motion blur while using Object Emitter?

Postby growingdot » Wed Mar 10, 2021 2:06 pm

growingdot Wed Mar 10, 2021 2:06 pm
Hello this could be helpfull : https://www.youtube.com/watch?v=Jj4BY5ztXm8
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Re: No Motion blur while using Object Emitter?

Postby bepeg4d » Thu Mar 11, 2021 8:53 am

bepeg4d Thu Mar 11, 2021 8:53 am
Hi,
here is a workaround for working with standard c4d Emitter and Octane correctly:
CAF033C1-616A-4324-B32C-2AEDBF1B1901.jpeg


Basically you need to use a MoGraph Cloner, in Object mode, with Render Instance active, and the Emitter as source:

ciao Beppe
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Re: No Motion blur while using Object Emitter?

Postby sansasur » Wed Sep 15, 2021 9:07 am

sansasur Wed Sep 15, 2021 9:07 am
I checked some settings and now only some spheres are affected by the motion blur.
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