Hi, I was wondering how I can export hair from a given 3d package to octane render. Lets say I want to use maya and export xgen hair. In other packages like Katana and Clarisse curves and be imported as alembic and the renderer can render these as hair primitives. Is there an option for that in octane render? So far I'm only aware that octane can load obj files but that format obviously doesn't support curve primitives.
Obviously there are plugins for maya, C4D, etc... but I'm only using the standalone of octane render and would like to find a way to feed octane with hair directly via a geometry loader or something like that.