Octane Render Commercial v1.02 beta2 Released

Forums: Octane Render Commercial v1.02 beta2 Released
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Re: Octane Render Commercial v1.02 beta2 Released

Postby MadMinstrel » Sun Apr 04, 2010 7:55 am

MadMinstrel Sun Apr 04, 2010 7:55 am
radiance wrote:the first suprise is the new website.

the 2nd is to do with our team expanding, more on that in a few days.

Radiance


So what's CPU-X? :)
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Re: Octane Render Commercial v1.02 beta2 Released

Postby radiance » Sun Apr 04, 2010 9:15 am

radiance Sun Apr 04, 2010 9:15 am
pixym wrote:Anothere issue while opening OCS with an modified obj (without no modified material):
- Materials change, for example what was previouly "Mat A" become "Mat B" etc.


you don't do that...
you load the OCS, and relink the new OBJ with the relinking button, at the end of the meshnode,
in a similar way than reloading a different image in an image texture node...

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Re: Octane Render Commercial v1.02 beta2 Released

Postby pixelrush » Sun Apr 04, 2010 9:23 am

pixelrush Sun Apr 04, 2010 9:23 am
I like the new sunlight implementation very much but I've noticed this version seems to produce many more and persistant fireflies - like dust... Perhaps its just my imagination they are much worse? How can I minimise them?
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Re: Octane Render Commercial v1.02 beta2 Released

Postby radiance » Sun Apr 04, 2010 9:24 am

radiance Sun Apr 04, 2010 9:24 am
pixelrush wrote:I like the new sunlight implementation very much but I've noticed this version seems to produce many more and persistant fireflies - like dust... Perhaps its just my imagination they are much worse? How can I minimise them?


just use the trick provided in the 'how to render perfect renders for our competition' sticky post in the resources forum.
MLT will solve this in next version.

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Re: Octane Render Commercial v1.02 beta2 Released

Postby Sam » Sun Apr 04, 2010 9:31 am

Sam Sun Apr 04, 2010 9:31 am
So what's CPU-X? :)


The answer is here on the forum ;)
Its a topic with a lot of pages...
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Re: Octane Render Commercial v1.02 beta2 Released

Postby pixelrush » Sun Apr 04, 2010 9:34 am

pixelrush Sun Apr 04, 2010 9:34 am
Hey radiance you are away on 3 days R&R :twisted:

Its all fine :P

shoo! :lol:
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Re: Octane Render Commercial v1.02 beta2 Released

Postby MadMinstrel » Sun Apr 04, 2010 10:00 am

MadMinstrel Sun Apr 04, 2010 10:00 am
Sam wrote:
So what's CPU-X? :)


The answer is here on the forum ;)
Its a topic with a lot of pages...


News and announcements... nope. General discussion... nope. Licensed user forums... nope. Hmm. Would you mind pointing me in the right direction?
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Re: Octane Render Commercial v1.02 beta2 Released

Postby Sam » Sun Apr 04, 2010 10:14 am

Sam Sun Apr 04, 2010 10:14 am
News and announcements... nope. General discussion... nope. Licensed user forums... nope. Hmm. Would you mind pointing me in the right direction?


It has something to do... with prizes ;)
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Re: Octane Render Commercial v1.02 beta2 Released

Postby MadMinstrel » Sun Apr 04, 2010 10:48 am

MadMinstrel Sun Apr 04, 2010 10:48 am
I still can't find it. Ah well. I guess I'll learn in due time. What am I doing skimming software forums on my holiday anyway?
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Re: Octane Render Commercial v1.02 beta2 Released

Postby Sam » Sun Apr 04, 2010 11:10 am

Sam Sun Apr 04, 2010 11:10 am
I still can't find it. Ah well. I guess I'll learn in due time. What am I doing skimming software forums on my holiday anyway?


I told you it was just in front of you... from a long time :lol:
viewtopic.php?f=16&t=697&start=0 :roll:
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