Octane X™ PR 10

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Octane X™ PR 10

Postby haze » Tue Mar 23, 2021 10:40 pm

haze Tue Mar 23, 2021 10:40 pm
Hi all

This is the release of Octane X PR10, for Big Sur. Some urgent fixes were needed on top of PR8, and we include fixes for the upcoming new version of MacOS 11.

Important: for this build you must be using MacOS 11.2 stable and newer. There were driver issues in MacOS 11.1 for some devices.

Changes since PR8 for BigSur

  • Fixed generic structs as inputs to an OSL shader.
  • Fixed crash when using HDR viewport (please note that you currently still need to restart when changing the setting. This will be fixed in PR11).
  • Fixed osl geometry nodes being connected to inputs of _sdf type.
  • Fixed a render hang.
  • Fixed a crash if writing an OCS file while using --no-gui
  • Fixed color correction node clamping HDRI values.
  • Fixed info kernel hanging for multi-layered materials.
  • Fixed out of core.
  • Fixed loading/saving OCS.

Download

Downloads for Enterprise subscription users:

Octane X Enterprise Standalone for MacOS 11.2 Big Sur

Octane X Enterprise Network Rendering Node for MacOS 11.2 Big Sur

Downloads for Studio subscription users:

Octane X Studio Standalone for MacOS 11.2 Big Sur

Downloads for Pro Mac Enterprise users:

Octane X Enterprise Standalone for MacOS 11.2 Big Sur for Pro Mac

Downloads for the Demo:

Octane X Demo for MacOS 11.2 Big Sur
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haze
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