eg.
Coma - Rays hitting the lens edge have a larger field of view.
Do we have to guess what this does?
In comparison, please take a look at vray manual:
https://docs.chaosgroup.com/display/VRA ... icalCamera
Coma - Rays hitting the lens edge have a larger field of view.
J.C wrote:eg.Coma - Rays hitting the lens edge have a larger field of view.
Do we have to guess what this does?
jobigoud wrote:
For some optical characteristics it's going to be hard to describe without diving into physics.
For this particular one, just paraphrasing, it does distort rays in such a way that the periphery of the lens is acting like a lens with a larger field of view. There is not much more to say about it. This distortion is gradually stronger towards the periphery. Wikipedia says this: "coma is defined as a variation in magnification over the entrance pupil.". Or, maybe more concretely, "This causes an image that is not in the center of the field to appear as wedge-shaped." (Not sure if that helps much though…)
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