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Are there any OSL anisotropy shaders in the LiveDB textures? I notice that in 3.08, there are no "plug-and-play" anisotropy settings.
Win7 | Geforce TitanX w/ 12Gb | Geforce GTX-560 w/ 2Gb | 6-Core 3.5GHz | 32Gb | Cinema4D w RipTide Importer and OctaneExporter Plugs.
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you can use any kind of texture in the Anisotropy Rotation pin, even a procedural noise:
or use a black & white image texture:
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