Will Octanebench 3.06 come out now?

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Re: Will Octanebench 3.06 come out now?

Postby Goldorak » Tue May 16, 2017 1:52 am

Goldorak Tue May 16, 2017 1:52 am
KeeWe wrote:Quote from the linked Thread in #2 post here:

The next step is the release of OctaneBench based on 3.06 in the next 1-2 weeks.


Date posted: 14.04.

I don't critize the delay. Not at all, as I said... problems can and probably will come up. But to me it looks so typical. Announcing something, giving pretty detailed dates and then pushing it back week after week. I love Octane, but by now I don't even care for new features and promises anymore because they probably won't come in a reasonable timeframe anyway. 2 other examples: Altus denoiser (or a denoiser integration at all) which was mentioned over a year ago with the comment "we are in the touch with the Altus team, keep an eye on further infos." And then the topic went dead. Or ORC. I know, ORC is up but not in a production ready state.

As I said, no offense. It's just my impression I got since I am a customer.


No offense taken. We are trying to avoid putting specific dates on anything that could be at risk of being pushed back.

I just asked Marcus about OctaneBench status, and as it turns out I was missing an important piece of information about this release. There is a new V3 scene being added in this new OB in order to correctly and accurately measure scaling of Volta/Pascal/Maxwell/Kepler relative to the 980 == 100 OB as the midpoint. V2.17 OB scenes and scores will still be there, but we need to add new benchmarks into OB V3 to fully account for modern GPU architectures.
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Re: Will Octanebench 3.06 come out now?

Postby Synthercat » Tue May 16, 2017 6:27 am

Synthercat Tue May 16, 2017 6:27 am
Goldorak wrote:
KeeWe wrote:I Given the importance of OB, its better to get this right.


I am very happy to hear that, it take away the frustration of having to wait till I upgrade my system.

Goldorak I agree with you mate on the fact that they often miss predicted dates but knowing that the Octane team mostly sail on uncharted waters writing their GPU renderer kind of justify these delays.

PS. Reading what I just wrote makes me think of giving up the whole 3d/VR dev thing and maybe go for a diplomat! :D :D :D
...nahhhhhh!
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